feat(frontend): tail-store Zustand with FIFO cap 10k per slice
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// ---------------------------------------------------------------------------
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// Live-tail append-only store (sub-project 5, Phase 4 Task 17).
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//
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// Three independent slices (`claims` / `remittances` / `activity`) that
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// `useTailStream` (Phase 5) writes into as `item` events arrive. Reads
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// happen via `useMergedTail` (also Phase 5), which merges each slice with
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// the page's JSON fetch results and applies the page's filter.
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//
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// Design notes:
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// - `claims` and `remittances` are key-by-id maps (id is stable), so
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// duplicate snapshots are dedup'd by `addClaim`/`addRemittance` (first
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// write wins — the snapshot replay on reconnect must not trample the
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// canonical row).
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// - `activity` is an append-only array (event ids aren't guaranteed to
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// be unique across snapshots; the ActivityLog renders in arrival
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// order).
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// - Each slice is FIFO-capped at `TAIL_CAP` (10 000) so a runaway tail
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// can't grow the heap unbounded. Oldest entries are evicted in the
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// add function itself — `reset` is what production calls when a new
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// stream opens.
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// ---------------------------------------------------------------------------
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import { create } from "zustand";
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import type { Activity, Claim, Remittance } from "@/types";
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import type { TailResource } from "@/lib/tail-stream";
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/** Maximum number of items retained per slice before FIFO eviction kicks in. */
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export const TAIL_CAP = 10_000;
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/**
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* Per-slice eviction batch. When the cap is exceeded, drop the oldest
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* `EVICT_BATCH` entries in a single `set()` call. Picking a batch > 1
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* amortizes the cost of eviction when a high-volume stream pushes many
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* items per frame — and 100 is small enough that a 10 005-item insert
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* still lands within one `set()` call.
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*
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* The store does NOT require this batch to be exactly the overflow
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* amount — it always drains down to the cap, so a +5 overflow evicts 5
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* even when EVICT_BATCH is 100. The batch is just an upper bound on how
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* many we delete in a single pass.
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*/
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const EVICT_BATCH = 100;
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interface TailStore {
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// --- Slices (keyed by id for the two that have stable ids) -----------
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claims: Record<string, Claim>;
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remittances: Record<string, Remittance>;
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activity: Activity[];
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// --- Insertion-order trackers (kept in sync with the dicts above) ----
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// These are private to the store; consumers only read the dicts. We
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// store them as part of the state so they reactively update with the
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// same `set()` call (zustand shallow-merges, so the new array ref is
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// what triggers a re-render in subscribers that select `claims`).
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claimOrder: string[];
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remitOrder: string[];
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// --- Setters ---------------------------------------------------------
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addClaim: (c: Claim) => void;
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addRemittance: (r: RemitListItem) => void;
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addActivity: (a: Activity) => void;
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reset: (resource: TailResource) => void;
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}
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/**
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* The spec's sketch uses the placeholder name `RemitListItem` for the
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* remittance shape; locally we just use the existing `Remittance` type
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* from `@/types` (same value, no need to add a duplicate).
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*/
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type RemitListItem = Remittance;
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function evictOldest(
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order: string[],
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dict: Record<string, Claim | Remittance>,
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batch: number,
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): { order: string[]; dict: Record<string, Claim | Remittance> } {
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if (order.length <= TAIL_CAP) return { order, dict };
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// Drain down to the cap; never evict more than `batch` per call so a
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// 5-item overflow evicts 5, but a 1 000-item overflow evicts 100 in
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// this pass and the remaining 900 in subsequent add() calls.
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const toDrop = Math.min(batch, order.length - TAIL_CAP);
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const dropped = order.slice(0, toDrop);
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const nextOrder = order.slice(toDrop);
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// Object.assign is consistently faster than `{ ...dict }` in V8 for
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// large dicts; we follow up with `delete` for each evicted id.
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const nextDict: Record<string, Claim | Remittance> = Object.assign({}, dict);
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for (const id of dropped) delete nextDict[id];
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return { order: nextOrder, dict: nextDict };
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}
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export const useTailStore = create<TailStore>((set) => ({
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claims: {},
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remittances: {},
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activity: [],
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claimOrder: [],
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remitOrder: [],
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addClaim: (c) =>
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set((s) => {
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// Dedup: first write wins. The snapshot replay on reconnect
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// produces the same id repeatedly; we want the first occurrence
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// to stick so the canonical row isn't overwritten by an older
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// version that happened to be in the snapshot.
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if (s.claims[c.id]) return s;
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// Object.assign is faster than `{ ...s.claims, [c.id]: c }` for
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// large dicts; this hot path is called once per `item` event.
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const nextClaims: Record<string, Claim> = Object.assign({}, s.claims, {
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[c.id]: c,
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});
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const nextOrder = s.claimOrder.concat(c.id);
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if (nextOrder.length > TAIL_CAP) {
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const { order, dict } = evictOldest(nextOrder, nextClaims, EVICT_BATCH);
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return { claims: dict as Record<string, Claim>, claimOrder: order };
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}
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return { claims: nextClaims, claimOrder: nextOrder };
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}),
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addRemittance: (r) =>
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set((s) => {
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if (s.remittances[r.id]) return s;
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const nextRemits: Record<string, Remittance> = Object.assign(
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{},
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s.remittances,
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{ [r.id]: r },
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);
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const nextOrder = s.remitOrder.concat(r.id);
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if (nextOrder.length > TAIL_CAP) {
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const { order, dict } = evictOldest(nextOrder, nextRemits, EVICT_BATCH);
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return {
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remittances: dict as Record<string, Remittance>,
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remitOrder: order,
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};
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}
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return { remittances: nextRemits, remitOrder: nextOrder };
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}),
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addActivity: (a) =>
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set((s) => {
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// Activity has no stable id, so it's a plain append. FIFO cap
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// evicts the oldest with a single `slice` (the typical case is
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// +1, +1, +1; an extreme burst falls back to multiple slice
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// passes).
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let next = [...s.activity, a];
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if (next.length > TAIL_CAP) {
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next = next.slice(next.length - TAIL_CAP);
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}
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return { activity: next };
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}),
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reset: (resource) =>
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set(() => {
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switch (resource) {
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case "claims":
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return { claims: {}, claimOrder: [] };
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case "remittances":
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return { remittances: {}, remitOrder: [] };
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case "activity":
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return { activity: [] };
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}
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}),
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}));
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