feat(frontend): tail-store Zustand with FIFO cap 10k per slice

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Tyler
2026-06-20 16:05:21 -06:00
parent 11a4eaa480
commit 64fb11a9cf
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// ---------------------------------------------------------------------------
// Live-tail append-only store (sub-project 5, Phase 4 Task 17).
//
// Three independent slices (`claims` / `remittances` / `activity`) that
// `useTailStream` (Phase 5) writes into as `item` events arrive. Reads
// happen via `useMergedTail` (also Phase 5), which merges each slice with
// the page's JSON fetch results and applies the page's filter.
//
// Design notes:
// - `claims` and `remittances` are key-by-id maps (id is stable), so
// duplicate snapshots are dedup'd by `addClaim`/`addRemittance` (first
// write wins — the snapshot replay on reconnect must not trample the
// canonical row).
// - `activity` is an append-only array (event ids aren't guaranteed to
// be unique across snapshots; the ActivityLog renders in arrival
// order).
// - Each slice is FIFO-capped at `TAIL_CAP` (10 000) so a runaway tail
// can't grow the heap unbounded. Oldest entries are evicted in the
// add function itself — `reset` is what production calls when a new
// stream opens.
// ---------------------------------------------------------------------------
import { create } from "zustand";
import type { Activity, Claim, Remittance } from "@/types";
import type { TailResource } from "@/lib/tail-stream";
/** Maximum number of items retained per slice before FIFO eviction kicks in. */
export const TAIL_CAP = 10_000;
/**
* Per-slice eviction batch. When the cap is exceeded, drop the oldest
* `EVICT_BATCH` entries in a single `set()` call. Picking a batch > 1
* amortizes the cost of eviction when a high-volume stream pushes many
* items per frame — and 100 is small enough that a 10 005-item insert
* still lands within one `set()` call.
*
* The store does NOT require this batch to be exactly the overflow
* amount — it always drains down to the cap, so a +5 overflow evicts 5
* even when EVICT_BATCH is 100. The batch is just an upper bound on how
* many we delete in a single pass.
*/
const EVICT_BATCH = 100;
interface TailStore {
// --- Slices (keyed by id for the two that have stable ids) -----------
claims: Record<string, Claim>;
remittances: Record<string, Remittance>;
activity: Activity[];
// --- Insertion-order trackers (kept in sync with the dicts above) ----
// These are private to the store; consumers only read the dicts. We
// store them as part of the state so they reactively update with the
// same `set()` call (zustand shallow-merges, so the new array ref is
// what triggers a re-render in subscribers that select `claims`).
claimOrder: string[];
remitOrder: string[];
// --- Setters ---------------------------------------------------------
addClaim: (c: Claim) => void;
addRemittance: (r: RemitListItem) => void;
addActivity: (a: Activity) => void;
reset: (resource: TailResource) => void;
}
/**
* The spec's sketch uses the placeholder name `RemitListItem` for the
* remittance shape; locally we just use the existing `Remittance` type
* from `@/types` (same value, no need to add a duplicate).
*/
type RemitListItem = Remittance;
function evictOldest(
order: string[],
dict: Record<string, Claim | Remittance>,
batch: number,
): { order: string[]; dict: Record<string, Claim | Remittance> } {
if (order.length <= TAIL_CAP) return { order, dict };
// Drain down to the cap; never evict more than `batch` per call so a
// 5-item overflow evicts 5, but a 1 000-item overflow evicts 100 in
// this pass and the remaining 900 in subsequent add() calls.
const toDrop = Math.min(batch, order.length - TAIL_CAP);
const dropped = order.slice(0, toDrop);
const nextOrder = order.slice(toDrop);
// Object.assign is consistently faster than `{ ...dict }` in V8 for
// large dicts; we follow up with `delete` for each evicted id.
const nextDict: Record<string, Claim | Remittance> = Object.assign({}, dict);
for (const id of dropped) delete nextDict[id];
return { order: nextOrder, dict: nextDict };
}
export const useTailStore = create<TailStore>((set) => ({
claims: {},
remittances: {},
activity: [],
claimOrder: [],
remitOrder: [],
addClaim: (c) =>
set((s) => {
// Dedup: first write wins. The snapshot replay on reconnect
// produces the same id repeatedly; we want the first occurrence
// to stick so the canonical row isn't overwritten by an older
// version that happened to be in the snapshot.
if (s.claims[c.id]) return s;
// Object.assign is faster than `{ ...s.claims, [c.id]: c }` for
// large dicts; this hot path is called once per `item` event.
const nextClaims: Record<string, Claim> = Object.assign({}, s.claims, {
[c.id]: c,
});
const nextOrder = s.claimOrder.concat(c.id);
if (nextOrder.length > TAIL_CAP) {
const { order, dict } = evictOldest(nextOrder, nextClaims, EVICT_BATCH);
return { claims: dict as Record<string, Claim>, claimOrder: order };
}
return { claims: nextClaims, claimOrder: nextOrder };
}),
addRemittance: (r) =>
set((s) => {
if (s.remittances[r.id]) return s;
const nextRemits: Record<string, Remittance> = Object.assign(
{},
s.remittances,
{ [r.id]: r },
);
const nextOrder = s.remitOrder.concat(r.id);
if (nextOrder.length > TAIL_CAP) {
const { order, dict } = evictOldest(nextOrder, nextRemits, EVICT_BATCH);
return {
remittances: dict as Record<string, Remittance>,
remitOrder: order,
};
}
return { remittances: nextRemits, remitOrder: nextOrder };
}),
addActivity: (a) =>
set((s) => {
// Activity has no stable id, so it's a plain append. FIFO cap
// evicts the oldest with a single `slice` (the typical case is
// +1, +1, +1; an extreme burst falls back to multiple slice
// passes).
let next = [...s.activity, a];
if (next.length > TAIL_CAP) {
next = next.slice(next.length - TAIL_CAP);
}
return { activity: next };
}),
reset: (resource) =>
set(() => {
switch (resource) {
case "claims":
return { claims: {}, claimOrder: [] };
case "remittances":
return { remittances: {}, remitOrder: [] };
case "activity":
return { activity: [] };
}
}),
}));