feat(frontend): useTailStream lifecycle hook with backoff + stall detection
This commit is contained in:
@@ -0,0 +1,403 @@
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// @vitest-environment happy-dom
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// React's `act` warnings need an act-aware environment; mirror the other
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// hook tests in this repo (`useClaimDetail`, `useReconciliation`, ...).
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(globalThis as { IS_REACT_ACT_ENVIRONMENT?: boolean }).IS_REACT_ACT_ENVIRONMENT = true;
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import React, { act } from "react";
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import { createRoot, type Root } from "react-dom/client";
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import {
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afterEach,
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beforeEach,
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describe,
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expect,
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it,
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vi,
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} from "vitest";
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import { useTailStream } from "./useTailStream";
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import { useTailStore } from "@/store/tail-store";
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import type { Claim } from "@/types";
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import type { TailEvent } from "@/lib/tail-stream";
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// ---------------------------------------------------------------------------
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// Mock `streamTail` so we can drive the async iterator from the test. The
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// hook calls `streamTail(resource, { signal })` once per connection attempt;
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// each call must return an async iterator we control. We replace it with a
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// factory that records every generator we hand out so the test can push
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// events / errors / close on demand.
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// ---------------------------------------------------------------------------
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vi.mock("@/lib/tail-stream", () => ({
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streamTail: vi.fn(),
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}));
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import { streamTail } from "@/lib/tail-stream";
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const mockStreamTail = vi.mocked(streamTail);
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/**
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* One controllable async iterator. `push(ev)` resolves the next pending
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* `next()` with `ev`. `failWith(err)` rejects the next pending `next()`.
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* `close()` resolves any pending `next()` with `done: true` so the
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* `for await` loop exits cleanly (this is how a server-side EOF looks to
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* the hook — the spec says that triggers a reconnect).
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*
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* If `next()` is called when no event is queued and the iterator isn't
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* closed, we suspend on a promise — exactly mirroring `ReadableStream`'s
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* behaviour and letting the test decide when each event arrives.
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*/
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function makeCtrl() {
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const queue: TailEvent[] = [];
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let resolveNext: ((v: IteratorResult<TailEvent>) => void) | null = null;
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let rejectNext: ((e: unknown) => void) | null = null;
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let done = false;
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let pendingError: unknown = null;
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const next = (): Promise<IteratorResult<TailEvent>> => {
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if (pendingError !== null) {
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const e = pendingError;
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pendingError = null;
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return Promise.reject(e);
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}
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if (queue.length > 0) {
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return Promise.resolve({ value: queue.shift() as TailEvent, done: false });
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}
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if (done) {
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return Promise.resolve({ value: undefined as unknown as TailEvent, done: true });
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}
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return new Promise<IteratorResult<TailEvent>>((resolve, reject) => {
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resolveNext = resolve;
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rejectNext = reject;
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});
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};
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const iter: AsyncIterableIterator<TailEvent> = {
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next,
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return: () => {
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done = true;
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if (resolveNext) {
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const r = resolveNext;
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resolveNext = null;
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rejectNext = null;
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r({ value: undefined as unknown as TailEvent, done: true });
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}
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return Promise.resolve({ value: undefined as unknown as TailEvent, done: true });
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},
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throw: (err: unknown) => {
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done = true;
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if (rejectNext) {
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const r = rejectNext;
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resolveNext = null;
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rejectNext = null;
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r(err);
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}
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return Promise.reject(err);
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},
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[Symbol.asyncIterator]() {
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return this;
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},
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};
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return {
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iter,
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push(ev: TailEvent): void {
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if (resolveNext) {
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const r = resolveNext;
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resolveNext = null;
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rejectNext = null;
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r({ value: ev, done: false });
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} else {
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queue.push(ev);
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}
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},
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close(): void {
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done = true;
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if (resolveNext) {
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const r = resolveNext;
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resolveNext = null;
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rejectNext = null;
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r({ value: undefined as unknown as TailEvent, done: true });
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}
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},
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failWith(err: unknown): void {
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if (rejectNext) {
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const r = rejectNext;
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resolveNext = null;
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rejectNext = null;
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r(err);
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} else {
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pendingError = err;
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}
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},
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};
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}
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type Ctrl = ReturnType<typeof makeCtrl>;
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/** Configure `mockStreamTail` so every call returns a fresh controllable iterator. */
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function trackCalls(): { ctrls: Ctrl[] } {
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const ctrls: Ctrl[] = [];
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mockStreamTail.mockImplementation(() => {
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const c = makeCtrl();
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ctrls.push(c);
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return c.iter;
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});
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return { ctrls };
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}
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/** Same `renderHook` shim used by `useClaimDetail`, `useReconciliation`, etc. */
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function renderHook<TResult>(setup: () => TResult): {
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result: { current: TResult | undefined };
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unmount: () => void;
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} {
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const result: { current: TResult | undefined } = { current: undefined };
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const container = document.createElement("div");
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document.body.appendChild(container);
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function Probe() {
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result.current = setup();
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return null;
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}
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const root: Root = createRoot(container);
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act(() => {
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root.render(React.createElement(Probe));
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});
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return {
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result,
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unmount: () => {
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act(() => root.unmount());
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container.remove();
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},
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};
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}
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/** Flush microtasks + React state until `predicate()` holds (or we time out). */
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async function waitFor(
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predicate: () => boolean,
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timeoutMs = 1000,
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): Promise<void> {
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const start = Date.now();
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while (!predicate()) {
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if (Date.now() - start > timeoutMs) {
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throw new Error(
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`waitFor: predicate did not hold within ${timeoutMs}ms`,
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);
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}
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await act(async () => {
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await Promise.resolve();
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});
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}
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}
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/** Build a valid Claim shape for the dispatch test. */
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function makeClaim(id: string, patientName: string): Claim {
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return {
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id,
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patientName,
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providerNpi: "1234567890",
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payerName: "Medicaid",
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cptCode: "99213",
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billedAmount: 100,
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receivedAmount: 0,
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status: "submitted",
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submissionDate: "2026-06-20T00:00:00Z",
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};
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}
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describe("useTailStream", () => {
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beforeEach(() => {
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mockStreamTail.mockReset();
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// Reset the singleton tail-store between tests so each case sees a
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// clean claims/remittances/activity slate.
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useTailStore.getState().reset("claims");
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useTailStore.getState().reset("remittances");
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useTailStore.getState().reset("activity");
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});
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afterEach(() => {
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// Restore real timers so a fake-timers-using test doesn't leak into
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// the next case.
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vi.useRealTimers();
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});
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it("test_on_mount_status_connecting_then_live_after_snapshot_end", async () => {
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const { ctrls } = trackCalls();
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const { result, unmount } = renderHook(() => useTailStream("claims"));
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// Wait for the effect to call streamTail once.
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await waitFor(() => ctrls.length === 1);
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// Initial status: connecting.
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expect(result.current?.status).toBe("connecting");
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// Server finishes replaying the snapshot — status flips to live.
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ctrls[0].push({ type: "snapshot_end", data: { count: 0 } });
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await waitFor(() => result.current?.status === "live");
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expect(result.current?.status).toBe("live");
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unmount();
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});
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it("test_on_stream_error_status_error", async () => {
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const { ctrls } = trackCalls();
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const { result, unmount } = renderHook(() => useTailStream("claims"));
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await waitFor(() => ctrls.length === 1);
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// Simulate a stream-level error event (yielded, not thrown). The hook
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// should turn this into an Error and surface `status === "error"`.
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ctrls[0].failWith(new Error("boom"));
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await waitFor(() => result.current?.status === "error");
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expect(result.current?.status).toBe("error");
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expect(result.current?.error).toBeInstanceOf(Error);
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expect((result.current?.error as Error).message).toBe("boom");
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unmount();
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});
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it("test_on_abort_status_closed_no_reconnect", async () => {
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const { ctrls } = trackCalls();
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const { unmount } = renderHook(() => useTailStream("claims"));
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await waitFor(() => ctrls.length === 1);
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// Capture the AbortSignal the hook passed to streamTail — the contract
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// is that the hook aborts it on unmount.
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const call = mockStreamTail.mock.calls[0];
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expect(call).toBeDefined();
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const opts = call[1] as { signal?: AbortSignal } | undefined;
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expect(opts?.signal).toBeDefined();
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expect(opts?.signal?.aborted).toBe(false);
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unmount();
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// After unmount the signal MUST be aborted — that's how `streamTail`
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// tears down its fetch loop, and it's the externally-observable
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// evidence that we cleaned up. (`status === "closed"` is set on the
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// hook's state, but a renderHook shim can't observe post-unmount
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// re-renders, so we assert on the abort instead.)
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expect(opts?.signal?.aborted).toBe(true);
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// No reconnect must be scheduled. Advance past the entire backoff
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// window and confirm `streamTail` is still at exactly one call.
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vi.useFakeTimers();
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try {
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await act(async () => {
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vi.advanceTimersByTime(60_000);
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});
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expect(mockStreamTail).toHaveBeenCalledTimes(1);
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} finally {
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vi.useRealTimers();
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}
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});
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it("test_on_event_dispatches_to_tail_store", async () => {
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const { ctrls } = trackCalls();
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const { unmount } = renderHook(() => useTailStream("claims"));
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await waitFor(() => ctrls.length === 1);
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// Bring the stream to "live" so the dispatcher is in the happy path.
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ctrls[0].push({ type: "snapshot_end", data: { count: 0 } });
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await waitFor(() => useTailStore.getState().claims !== undefined);
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// Push an item — it must end up in the claims slice.
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ctrls[0].push({
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type: "item",
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data: makeClaim("CLM-1", "Patient One"),
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});
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await waitFor(
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() => useTailStore.getState().claims["CLM-1"] !== undefined,
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);
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const stored = useTailStore.getState().claims["CLM-1"];
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expect(stored).toBeDefined();
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expect(stored?.patientName).toBe("Patient One");
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unmount();
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});
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it("test_reconnect_status_cycles_reconnecting_to_connecting_to_live", async () => {
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const { ctrls } = trackCalls();
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// Compress the backoff schedule so the test doesn't sit on a real
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// 1-second timer. We override the global setTimeout / clearTimeout to
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// schedule timers via `setImmediate`-style micro-tasks instead of
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// wall-clock — but the simpler path is just `vi.useFakeTimers` and
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// manually advance. We go with the simpler path.
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vi.useFakeTimers();
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try {
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const { result, unmount } = renderHook(() => useTailStream("claims"));
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await act(async () => {
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// Yield so the initial useEffect runs and calls streamTail.
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await Promise.resolve();
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});
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expect(ctrls.length).toBe(1);
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// First attempt fails — hook sets status=error and schedules a
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// reconnect after the first backoff step (1000ms in the real
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// schedule, but we advance just past it).
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ctrls[0].failWith(new Error("first failed"));
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await act(async () => {
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await Promise.resolve();
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});
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expect(result.current?.status).toBe("error");
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// Advance past the first backoff step. The hook should reopen —
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// status becomes "connecting" (attempt counter resets on success
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// but only after snapshot_end; while retrying it's still
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// "reconnecting" until the new attempt actually opens).
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await act(async () => {
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vi.advanceTimersByTime(1500);
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await Promise.resolve();
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});
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expect(ctrls.length).toBe(2);
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// Second attempt completes the snapshot — status flips to live.
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ctrls[1].push({ type: "snapshot_end", data: { count: 0 } });
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await waitFor(() => result.current?.status === "live");
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expect(result.current?.status).toBe("live");
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unmount();
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} finally {
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vi.useRealTimers();
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}
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});
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it("test_reconnect_dedup_duplicate_items_appear_once_in_store", async () => {
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const { ctrls } = trackCalls();
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const { unmount } = renderHook(() => useTailStream("claims"));
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await waitFor(() => ctrls.length === 1);
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ctrls[0].push({ type: "snapshot_end", data: { count: 0 } });
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await waitFor(() => useTailStore.getState().claims !== undefined);
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// Push the same claim twice (mimicking a snapshot replay on
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// reconnect). The store must keep exactly one copy.
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ctrls[0].push({
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type: "item",
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data: makeClaim("CLM-DUP", "Original"),
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});
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ctrls[0].push({
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type: "item",
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data: makeClaim("CLM-DUP", "Updated"),
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});
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await waitFor(
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() => useTailStore.getState().claims["CLM-DUP"] !== undefined,
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);
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// Give the second push time to be processed — we want to assert it
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// was rejected by the store's first-write-wins rule.
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await act(async () => {
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await Promise.resolve();
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await Promise.resolve();
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});
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expect(Object.keys(useTailStore.getState().claims)).toHaveLength(1);
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expect(useTailStore.getState().claims["CLM-DUP"]?.patientName).toBe(
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"Original",
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);
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unmount();
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});
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});
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@@ -0,0 +1,237 @@
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// ---------------------------------------------------------------------------
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// Live-tail connection lifecycle hook (sub-project 5, Phase 5 Task 19).
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//
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// Opens a `streamTail(resource)` connection, dispatches `item` events into
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// the matching `useTailStore` slice, exposes the connection status to the
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// page (for `<TailStatusPill>`), and survives transient backend failures
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// with an exponential-backoff retry (1s → 2s → 4s → 8s → 16s, capped at
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// 30s — spec §3.4). A stall detector flips status to `stalled` after 30s
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// of silence (no event, including heartbeats) so the UI can show a stale
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// connection without polling.
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//
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// Design notes:
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// - One effect per `(resource, reconnectNonce)` pair. Bumping
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// `reconnectNonce` from `forceReconnect()` re-runs the effect, which
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// aborts the in-flight stream (cleanup) and opens a fresh one.
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// - The AbortController is stored in a ref so `forceReconnect` can abort
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// even from outside React's render cycle.
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// - Backoff is indexed by an `attempt` counter that resets to 0 once the
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// server completes a snapshot (i.e. we're "live"). A clean server-side
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// EOF is treated like an error — we reconnect with backoff.
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// - `setStatus("closed")` fires from the effect cleanup; the consumer
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// (e.g. `<TailStatusPill>`) typically unmounts at the same time, so
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// this update is rarely observed — but it's there for any parent that
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// keeps the consumer rendered after the hook is detached.
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// ---------------------------------------------------------------------------
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import { useCallback, useEffect, useRef, useState } from "react";
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import { streamTail, type TailResource } from "@/lib/tail-stream";
|
||||
import { useTailStore } from "@/store/tail-store";
|
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import type { Activity, Claim, Remittance } from "@/types";
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export type TailStatus =
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| "connecting"
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| "live"
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| "reconnecting"
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| "closed"
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| "stalled"
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| "error";
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export interface UseTailStreamResult {
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status: TailStatus;
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lastEventAt: Date | null;
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error: Error | null;
|
||||
forceReconnect: () => void;
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||||
}
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||||
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/** Backoff schedule per spec §3.4: 1s, 2s, 4s, 8s, 16s, then cap at 30s. */
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const BACKOFF_STEPS_MS: readonly number[] = [
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1_000, 2_000, 4_000, 8_000, 16_000, 30_000,
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];
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||||
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||||
/** No event (including heartbeat) for this long → flip to `stalled`. */
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||||
const STALL_TIMEOUT_MS = 30_000;
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||||
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||||
function backoffDelayMs(attempt: number): number {
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||||
const i = Math.min(Math.max(attempt, 0), BACKOFF_STEPS_MS.length - 1);
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||||
return BACKOFF_STEPS_MS[i] as number;
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||||
}
|
||||
|
||||
/**
|
||||
* Dispatch a single item event into the matching slice of the tail store.
|
||||
* The store slices are typed with the canonical shapes (`Claim`,
|
||||
* `Remittance`, `Activity`); the stream yields `unknown` so we cast here.
|
||||
*/
|
||||
function dispatch(resource: TailResource, data: unknown): void {
|
||||
const store = useTailStore.getState();
|
||||
switch (resource) {
|
||||
case "claims":
|
||||
store.addClaim(data as Claim);
|
||||
break;
|
||||
case "remittances":
|
||||
store.addRemittance(data as Remittance);
|
||||
break;
|
||||
case "activity":
|
||||
store.addActivity(data as Activity);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
export function useTailStream(resource: TailResource): UseTailStreamResult {
|
||||
const [status, setStatus] = useState<TailStatus>("connecting");
|
||||
const [lastEventAt, setLastEventAt] = useState<Date | null>(null);
|
||||
const [error, setError] = useState<Error | null>(null);
|
||||
|
||||
/**
|
||||
* Bumping this state causes the effect to re-run, aborting the current
|
||||
* stream and starting a fresh one. `forceReconnect` is the only place
|
||||
* we mutate it from outside the effect itself.
|
||||
*/
|
||||
const [reconnectNonce, setReconnectNonce] = useState(0);
|
||||
|
||||
/**
|
||||
* Hold the in-flight AbortController so `forceReconnect` can tear it
|
||||
* down even when called from a stale render. The effect cleanup also
|
||||
* aborts via this ref.
|
||||
*/
|
||||
const abortRef = useRef<AbortController | null>(null);
|
||||
|
||||
const forceReconnect = useCallback(() => {
|
||||
setReconnectNonce((n) => n + 1);
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
let cancelled = false;
|
||||
let attempt = 0;
|
||||
let stallTimer: ReturnType<typeof setTimeout> | null = null;
|
||||
let backoffTimer: ReturnType<typeof setTimeout> | null = null;
|
||||
|
||||
const clearStall = (): void => {
|
||||
if (stallTimer) {
|
||||
clearTimeout(stallTimer);
|
||||
stallTimer = null;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Re-arm the stall detector. Called on every event (including
|
||||
* heartbeats and `item_dropped` notices) so a quiet backend that
|
||||
* still pings every <30s doesn't get flagged as stalled. The stall
|
||||
* timer only flips status if we were already in a "still trying"
|
||||
* state — once we're `closed` or `error`, a missed heartbeat
|
||||
* shouldn't override that.
|
||||
*/
|
||||
const armStall = (): void => {
|
||||
clearStall();
|
||||
stallTimer = setTimeout(() => {
|
||||
if (cancelled) return;
|
||||
setStatus((prev) => {
|
||||
if (
|
||||
prev === "closed" ||
|
||||
prev === "reconnecting" ||
|
||||
prev === "error" ||
|
||||
prev === "stalled"
|
||||
) {
|
||||
return prev;
|
||||
}
|
||||
return "stalled";
|
||||
});
|
||||
}, STALL_TIMEOUT_MS);
|
||||
};
|
||||
|
||||
const scheduleReconnect = (): void => {
|
||||
if (cancelled) return;
|
||||
if (backoffTimer) {
|
||||
clearTimeout(backoffTimer);
|
||||
backoffTimer = null;
|
||||
}
|
||||
const delay = backoffDelayMs(attempt);
|
||||
backoffTimer = setTimeout(() => {
|
||||
if (cancelled) return;
|
||||
backoffTimer = null;
|
||||
attempt += 1;
|
||||
void openOnce();
|
||||
}, delay);
|
||||
};
|
||||
|
||||
const openOnce = async (): Promise<void> => {
|
||||
if (cancelled) return;
|
||||
const controller = new AbortController();
|
||||
abortRef.current = controller;
|
||||
// First attempt → "connecting". Subsequent retries → "reconnecting"
|
||||
// so the user can see that we've lost the prior connection.
|
||||
setStatus(attempt === 0 ? "connecting" : "reconnecting");
|
||||
|
||||
try {
|
||||
const iter = streamTail(resource, { signal: controller.signal });
|
||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||
for await (const ev of iter) {
|
||||
if (cancelled) return;
|
||||
setLastEventAt(new Date());
|
||||
armStall();
|
||||
|
||||
switch (ev.type) {
|
||||
case "snapshot_end":
|
||||
// Server finished replaying; we are now live. Reset the
|
||||
// backoff counter so a transient blip doesn't penalize the
|
||||
// next outage.
|
||||
attempt = 0;
|
||||
setStatus("live");
|
||||
break;
|
||||
case "item":
|
||||
dispatch(resource, ev.data);
|
||||
break;
|
||||
case "heartbeat":
|
||||
case "item_dropped":
|
||||
// No state change — the stall timer has already been
|
||||
// re-armed. These exist purely so the hook knows the
|
||||
// connection is alive.
|
||||
break;
|
||||
case "error":
|
||||
// Yielded (not thrown) error event. Promote to a thrown
|
||||
// Error so the catch block below runs the reconnect
|
||||
// machinery.
|
||||
throw new Error(ev.data.message);
|
||||
}
|
||||
}
|
||||
// Stream finished cleanly (server-side EOF). Treat as a
|
||||
// reconnect-trigger: if we're still mounted, schedule a retry.
|
||||
if (!cancelled) {
|
||||
setStatus("reconnecting");
|
||||
scheduleReconnect();
|
||||
}
|
||||
} catch (err) {
|
||||
if (cancelled) return;
|
||||
// An abort during teardown isn't really an error — the stream
|
||||
// is being torn down on purpose. Skip the reconnect.
|
||||
if (controller.signal.aborted) return;
|
||||
const e = err instanceof Error ? err : new Error(String(err));
|
||||
setError(e);
|
||||
setStatus("error");
|
||||
scheduleReconnect();
|
||||
}
|
||||
};
|
||||
|
||||
void openOnce();
|
||||
armStall();
|
||||
|
||||
return () => {
|
||||
cancelled = true;
|
||||
if (abortRef.current) {
|
||||
abortRef.current.abort();
|
||||
abortRef.current = null;
|
||||
}
|
||||
if (backoffTimer) {
|
||||
clearTimeout(backoffTimer);
|
||||
backoffTimer = null;
|
||||
}
|
||||
clearStall();
|
||||
// Per spec: on unmount, status = closed. This is the only way a
|
||||
// parent that keeps the consumer mounted (e.g. for a transition)
|
||||
// can observe the closed state.
|
||||
setStatus("closed");
|
||||
};
|
||||
}, [resource, reconnectNonce]);
|
||||
|
||||
return { status, lastEventAt, error, forceReconnect };
|
||||
}
|
||||
Reference in New Issue
Block a user